FlexUnit compiler constants

Fred Deschenes's Avatar

Fred Deschenes

05 Mar, 2013 07:35 PM

Hi!

There doesn't seem to be a way to specify any compiler constants (or even any compiler options) for a flexUnit task.

Github issue here : https://github.com/GradleFx/GradleFx/issues/90

Is there any way around that? I need to test some code that uses compiler constants and currently the only way to get it to work is to compile it with FlashDevelop.

  1. Yennick Trevels closed this discussion on 22 Mar, 2013 10:01 PM.

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